Visual Arts Auditions
for Grades 8-12
Stivers' Visual Arts Magnet students become image-makers based upon their mastery of visual literacy. Students study their rich cultural heritage and work to develop an understanding of artists and their tools. Our young artists will examine and use a rich variety of media and build the foundations of a diverse aesthetic vocabulary. Each student artist will be introduced to computer graphic technology and its application to image-making.
Each student artist will be introduced to photography and the basic fundamentals of the darkroom environment. Emphasis is placed on the introduction to and the application of the elements of art, thus empowering our young artists with the knowledge and the skills to create. Homework is assigned on a regular basis because becoming a successful artist requires practice and a personal investment of time.
Step-By-Step Audition Process
The visual Arts High School audition will consist of:
- A 60-minute observational drawing constructed from a still-life provided at the time of the audition. Students may bring their own drawing pencils to use during the audition. A number two (#2) pencil will be the only drawing tool provided by Stivers.
- Three to five images that the student artist has created. The work presented does not have to be matted or framed. Images should be current; please do not submit work that was constructed prior to your freshman academic school year. Portfolios are welcome.
- Students will be asked to write a brief statement about their goals and expectations for continuing their secondary education at Stivers School for the Arts.
Each area will be evaluated on a ten-point scale with one point being the lowest score and 10 points being the highest. All points will be added to form one final score.
- Composition: utilizing the visual window to maximize viewer participation. Selective image placement.
- Scale: enlarging the size of the objects that are drawn.
- Interaction of objects: having the objects touch or overlap, including shadows.
- The essence of light: incorporating shadows and highlights in the drawing.
- Utilization of color: using a full range of colors from white to light gray to rich, dark black.
- Pattern/Surface development: how much of the drawing is completed. Use of textures.